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Tokenomics

Total Supply: 100,000,000 RNG

All tokens are minted during the stealth launch.

StreamFlow Finance & Jupiter lock are used to lock/vest/airdrop tokens.

RNG Tokenomics

Distribution Breakdown

  1. Airdrop Campaigns (30%)

    • 30,000,000 tokens

    • Distributed across 3 airdrop campaigns, each lasting 2-3 months.

    • The goal is to generate interest, increase awareness, build a community, and create long term participants that will grow along with the project.

    • The more you play, the more you earn. The goal is to create a sort of "Proof of Work" that is difficult to game, rewarding active participants that bring value to the project.

    • Tokens will remain locked in StreamFlow in 3 batches until each batch is ready to be distributed.

    • Go to market & user acquisition strategy.

    • Lock 1 - C76Z2zNaWzdDt93xHEYDdRpvhe4qi24dUX6SJ8TAmgTy

    • Lock 2 - 9y1MdEMmnASZgApK5EiyaCnSyYUiCTNTbEDtAEGivSkp

  2. Liquidity Pool (20%)

    • 20,000,000 tokens

    • Raydium RNG-SOL liquidity pool to ensure stability and facilitate smooth trading on decentralized exchanges. 20M RNG was paired with 1 SOL.

    • Ownership RENOUNCED & LP BURNED forever - 3p1QR4V4bWeK5yDaBtpbybJu9YcAjMSkpY1MPRdj65rVbxTBSypPerVrmxnfq6caBBkvmNycHUxwR6eZBbHTiAdR

  3. RNG Development (12%) - rng_gaming.sol

    • 12,000,000 tokens

    • Allocated for the developer to ensure continuous improvement and growth of the project.

    • Fully unlocked at mint.

  4. Marketing, Sponsorships, Initiatives (10%) - rng_initiatives.sol

    • 10,000,000 tokens

    • Dedicated to community building, marketing initiatives, & sponsorships.

    • Marketing

      • Advertising Campaigns

        • CoinMarketCap, CoinGecko, Cryto new sites, dexscreener.

        • Sponsored content and press releases in crypto relevant media.

      • Content Creation

        • Blogs, articles, educational content, infographics & visual content explaining the projects vision and technology.

      • Social Media Marketing

        • Twitter/X, Reddit, Telegram, Discord, TikTok, Instagram, YouTube, Twitch

        • AMA, contests, giveaways

        • Search engine optimization to drive organic traffic.

    • Sponsorships

      • Events

        • Crypto conferences, meetups, & hackathons.

      • Influencers

        • Collaborating to promote the project.

        • Paid reviews and feature articles.

    • Initiatives & Loyalty

      • Community Building

        • Incentive programs for active members (rewards, bounties)

          • Leaderboard incentives

          • Stats incentives

        • Community driven development grants and proposals.

      • Partnerships & Integrations

        • Collaborating with other projects for mutual benefit.

    • Fully unlocked at mint.

    • Controlled by the dev in the RNG Initiatives account.

    • Dev will NEVER sell these tokens on the market, but strictly use the funds for their intended purpose.

  5. Early Supporters (8%)

    • 8,000,000 tokens

    • Reserved for the early supporters who contributed during the initial stages of the project.

    • Fully unlocked at mint.

  6. RNG Treasury (5%) - rng_treasury.sol

    • 5,000,000 tokens

    • Set aside to seed the RNG Treasury. Users can stake RNG to receive a pro rata share of the treasury weekly.

    • Staking contract coming live during S2 - eta Janurary 2025

  7. Multi-Chat Incentives (5%) - rng_initiatives.sol

    • 5,000,000 tokens

    • Allocated for incentives to spread RNG Gaming to other prominate telegram groups

    • Fully unlocked at mint.

  8. Referral Incentives (5%) - rng_initiatives.sol

    • 5,000,000 tokens

    • Allocated for incentives to rewards

    • Fully unlocked at mint.

RNG Gaming Revenue

At the end of each game RNG Gaming is entitled to 5% of the losers bet.

RNG Gaming earns 500 RNG. Of this 500 RNG, 125 RNG are burned forever, 325 RNG are sent to the treasury, and 50 RNG is sent to a Dev Account.

  • 3.25% of the loser's bet (65% of the 5%) goes to the Treasury

  • 1.25% of the loser's bet (25% of the 5%) is burned forever

  • 0.5% of the loser's bet (10% of the 5%) goes to the dev

No Buy or Sell tax!

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